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Changelog

Everything Packet has shipped, newest first β€” filter by area or browse it all. Packet is in active alpha β€” spot something off? The Feedback page reaches the team fastest.

οΌ‹ Every update
Economy

One wallet for every Packet server

Your members' coins can now follow them from server to server. In Configure, under Coins & shop, set Coins in this server are to Shared with every Packet server. Members then carry one Coins πŸͺ™ wallet on every server on the shared economy, so there are more people to play with and more places to spend.

Your server keeps its own levels, its own leaderboards and its own currency either way. On the shared economy Packet sets the rates coins are earned at. You keep the rest: which games are on, where they run, and what your shop charges.

Moderation

Raid protection and the Safety page

Raid protection watches for an account that deletes channels, roles or members too fast, and for a flood of new accounts joining at once. It tells your staff and the server owner the moment it sees one. The server owner turns it on in Configure, under Discord safety, or on the new Safety page, which lists every incident in one place.

In an emergency, staff can freeze the whole server from /mod freeze, the Safety page or the alert itself. A freeze can also pause invites, raise your verification level and hold new members at the door if you use member verification. When it ends, every channel goes back exactly as it was. Staff can also lock one channel on a timer with /mod lock. Afterward, a guided recovery rebuilds the server from a snapshot, then members' roles, one step at a time.

The Bans page can keep a daily copy of your ban list, so bans a raid lifts can be put back. If you own several servers, you can keep one ban list of your own and have them follow it. Nothing here ever bans or deletes on its own.

Moderation

Spam, scam links and floods

Turn on scam-link blocking and filters for walls of capitals, emoji and stacked accents. Packet keeps them as rules in your server's own AutoMod and reads no messages. Flood guard times out a member who sends too many messages or mentions at once. Spam watch catches the same message posted across several channels, and a flooded channel can slow itself down and speed back up. A honeypot channel catches anyone who posts where no member should, and alerts staff.

None of these ever bans, kicks or deletes a member. Each one ends on its own, or when staff end it with one click. Find them in Configure under Moderation, where one button turns on a recommended set.

Moderation

Moderation tools

Staff can right-click a member to warn them, add a note or see their cases. A case's reason can be edited, and a mistaken case can be voided, so it stays on record but stops counting. A warn can carry its own weight in strikes. Write your own punishment DMs, with a link to your rules and a link to appeal.

/mod isolate shuts a member out of every channel and gives every role back when it ends. /mod purge can delete only the messages from a member or a role, or the ones that say certain words. Members can report a message or a member to staff, once you turn it on. And a weekly staff digest sums up the week in one post.

Moderation

Logs where you want them

Pick a channel for each logged event. Voice moves can go to one channel while the rest of the member events stay in another. Deleted messages, and voice joins, leaves and moves, can be logged too, once you turn them on. Packet logs that a message was deleted, never what it said.

Moderation

Member verification

New members can pass a check before they get your join roles. They press Verify, answer a short question, or wait for staff to let them in. Staff see each waiting member with Let in and Kick buttons, and Packet never kicks anyone on its own. Set it up in Configure, under Role Caller.

Roles

Role menus that do more

A role menu can require a role, block one, cap how many roles a member takes from it, freeze, or make a pick final. One option can have a member limit. Menus can open and close on their own and link together as one choice. Members can take or drop menu roles by name with /role.

Any Packet message can now carry buttons that reply, give or take a role, or open a role menu.

Roles

Roles that come and go on their own

Join roles can wait a set time, or until a member passes Discord's rules screening, and bots can get join roles of their own. Give your join roles to everyone already in the server with one button in Configure. Activity roles can match by type, by app or by a pattern. Voice-channel roles follow whoever is in a call.

Roles

Name colors

Members can name their own color role. Where you allow it, they can pick a gradient or a holographic color, on a server with enough boosts for Discord's role styles. Your own roles can have them too, from Color style in Configure.

A member can save a color to their Packet profile, and other servers with custom colors offer it to them. It is only ever offered, never applied for them. You also choose what happens when a member picks a color that is hard to see: allow it, warn them, or refuse it.

Dashboard

Who can do what: the Access page

On the new Access page, the server owner can limit each Packet power to themselves or to chosen roles. A limit only ever narrows what Discord allows. The owner can also hand a role a staff power it does not hold in Discord, from a short list, or let a role edit chosen parts of Configure, never roles, money or permissions. Member counts sit beside every role, there and in Configure.

Dashboard

New starting points

Start a server from the new Social hangout template. Packet now ships ten templates: five starter servers and five add-ons. The dynamic voice and support ticket add-ons can use the channels you already have instead of making new ones, from the dashboard or from Discord.

Engagement

Your server's own currency, and new ways to earn

A server can run a currency of its own, earned from its own activity and spent in its own shop, on either economy. Members can earn from time in an activity, from reactions and from inviting new members. A role can earn faster, so you can sell a boost in your shop, and so can chosen channels and categories.

Staff can award, take back, set or reset with /award. Where you turn it on, members can pay each other with /economy pay. On your own economy you can also add /economy work, weekly, monthly and role salaries, with a starting and a maximum balance.

Engagement

Quests and badges

Set daily or weekly quests for messages, voice, reactions, time in an activity, games, or a visit to the Packet website. Members claim the rewards in /economy quests. A quest can give XP, a currency, a role or a badge. Badges show on the rank card, on /profile and beside a name on your server's leaderboards. Add them in Configure, under Goals & quests.

Engagement

Server goals

Members can spend toward a goal the whole server shares, like a movie night at 10,000 coins. A goal can repeat every week or every month, raise everyone's earn rate for a while once it is reached, and have a deadline. Miss the deadline, or have staff cancel it, and everyone gets their coins back. Set one up in Configure, under Goals & quests.

Economy

A bigger shop

The shop can sell roles that last a set time, requests that staff mark done, items members keep and use later, titles worn on the rank card, and lootboxes. Any item can have limited stock, like five a week, and members find what they bought with /economy inventory.

Engagement

Cards and profiles

/level rank draws a real card, and you can turn on a welcome card and a level-up card. Members design their own player card on the My profile page of the website: its look, its colors and which parts show. /profile shows a member's level, rank and roles in one place, privately.

Engagement

Leaderboards and highlights

Turn on a public leaderboard page and your server's boards show on the website, naming only the members who chose to be named. A message people liked can get a highlight card. There is an all-time most-appreciated board, and a card that shows recent big wins.

Engagement

Birthdays and reminders

Members save their birthday with /birthday set, month and day only, or once for every server with /me birthday. On the day, Packet posts your message and can give a birthday role, a gift in your server's own currency and an XP boost for the day. Members set a reminder for later with /remind me, in a DM or, where you allow it, in the channel. Turn each one on in Configure.

Engagement

A swear jar

List the words and pick the channels. When a member says one, they put a coin in the jar: Packet adds one to their count and answers with a short reply or a jar emoji. You can also charge a small fine in your server's own currency. Members check their count with /swearjar mine. Packet keeps one number for each member, never the message. Turn it on in Configure, under Swear jar.

Engagement

Votes for Packet

Vote for Packet and your Coins arrive on their own. A server can keep a vote board of who voted in the past day, with a weekly goal, and can count votes as boosts that give it more room for alerts, boards, counters and scheduled posts. Members can ask /vote for a DM when a vote pays. Being named on the board and getting the DM are each the member's own choice in /privacy.

Games

New games, and new homes for them

Craps and Sic Bo join the house games, and video poker can play three or five hands off one deal. The house games now live under /casino, and the cash-out games (Crash, Higher or Lower, Mines and Tower) live under /climb. /party holds tic-tac-toe, Connect 4 and hangman, and adds would-you-rather and a daily word.

Games

The Arcade

Add the Arcade to a server that already runs Packet, from the Templates page. It brings six game channels grouped by type, a shop, leaderboards, a prize fund, a weekly tournament and a weekly lottery. Packet keeps it up to date as new games arrive, and only ever changes the channels it made. Adding it puts your server on the shared economy, and your server keeps its own levels.

Games

Smoother play

Results have a Play again button, and slots, scratch and crash results come back as a card. Tower comes in four designed boards. Scratch cards can sell at a price you set, from three cards Packet designed. A server's own tournament can pay winner takes all or an even split, as well as by rank.

Messages

Custom commands, sticky messages and more

Write your own slash commands in Configure. A command can give or take a role, pick a random answer, ask the member for input and carry buttons, and it can answer a message that says certain words. Packet's posts can carry link buttons.

Add sticky messages, AFK status with /afk, and channels that publish, react or open a thread on each new message. A scheduled message can ask a question of the day. Packet can thank members who boost, and the Posts page can post a poll on its own.

Messages

Giveaways, events and forms

Run a giveaway with a button and a timer. Choose who can enter, give some members extra entries, charge an entry fee in your server's own currency, and replace a winner who never claims.

Events can take sign-ups with a limit and a waitlist, sort people into teams with a private thread and voice room each, and post a bracket that staff fill in until a champion is named. Packet keeps your events listed in Discord's Events tab. Forms carry an Apply button, and staff accept or deny each application.

Messages

Active hours and quiet hours

Tell Packet when your members are around, and the posts it makes on a timer wait for those hours: scheduled messages, social alerts, birthdays, and tournament and lottery results. Prizes still pay on time. Members can set their own quiet hours with /me quiet, and Packet holds its pings and DMs for them until it is over.

Forums

Suggestions and forum polls

Tick Take suggestions on a forum and its posts become ideas with a status. Members post one with /suggest idea, and staff mark it Approved, Denied or Done with /suggest status, with an optional reason. A decided idea leaves the forum's poll. Forum polls can now ask your own question, and so can the follow-up vote.

Discord

Voice, LFG, tickets, counters and invites

A looking-for-group board lists the voice rooms with space right now, and members check it with /lfg. Voice rooms are named after the game being played. A counter channel can show a live number at the top of your channel list. See which invite brought each new member in with /invites.

Tickets can open as private threads, and a panel can list several desks in a menu. A ticket is warned once before it closes for inactivity, and a full desk spills into a second category.

Discord

YouTube alerts can post when a channel goes live

A YouTube alert can now post when the channel starts a live stream, as well as for new uploads. In Configure, under Social alerts, pick What to announce: New videos, Going live or Both. A live stream is posted once, as going live, usually within a few minutes of starting. A YouTube alert that announces live streams can also give a member a live role while they stream.

Discord

Game server boards for Palworld

Game server boards now work for Palworld. Packet finds your server in Palworld's public server list by its name.

Discord

Press instead of type

Open /packet home and choose Features to press what you would otherwise type. Members check their rank and the leaderboards, set a reminder or a birthday, post a suggestion, take a role or send staff feedback. Staff run giveaways, moderation and temporary roles from the same page. Each panel shows only to someone who may use it.

Editor

Configure, plans and schedules

Configure saves only what you changed, follows the section you are on with its guide, and offers one-click fixes for a misspelled name or a missing field. Set your server's icon and banner, and media channels, from Configure. Work on a blueprint privately as a draft, save snippets, and check any blueprint from Discord with /architect validate. The blueprint editor warns about risky permissions, with the fix one click away.

A plan shows each setting old to new and who saved each change, and follows a rename made in Discord. An apply is tied to the version you previewed. A blueprint can apply itself on a schedule or when a goal is reached. And your dashboard sign-in ends when your Discord one does.

Site

The guide, Analytics, and a few more pages

The guide is now one page per feature, with search and links between related features. Each server gets an Analytics page with charts of members, joins and leaves, activity and retention. The Posts page keeps giveaways, announcements and polls ready to post now, on a schedule or on repeat. A My profile page edits the same profile /me does. And a first-time setup checklist, on the Status page and in /packet start, shows what to do next.

Games

Mines fits on a phone, a busy room stops breaking rounds, and the payouts say what they mean

Mines is now four tiles across instead of five, so the grid fits a phone held upright β€” no more turning sideways to play it. It is still the same twenty tiles and the same odds; only the layout moved.

If you have ever had a game tell you "that button is out of date" partway through, on a board you were still playing, that is fixed. It happened when several people were playing in the same channel at once: the game moved to its next turn but the buttons on screen did not catch up, so every tap after that was refused until the round timed out. Mines, tower, blackjack and video poker all now redraw the board themselves when that happens, and the round carries on.

Mines also explains its top payout properly. It used to say "up to 1140Γ— for the whole grid" and then invite you to pick your own number of mines, which reads like more mines means a bigger prize. It does not β€” the top payout is for clearing every safe tile, so more mines makes each step worth more but leaves fewer of them to clear. The board now says exactly how many safe tiles that is, and what the dial actually does.

Engagement

Delete everything means everything, and a shared board keeps your name yours

Pressing "Yes, delete everything" on the privacy panel now also clears your lottery tickets and takes your name off the record of any draw you won. Before, an erased member could still be listed on the lottery board, still be drawn, and still be named in the announcement.

Two more privacy fixes on the same theme. The richest-members board and any pinned coin leaderboard now follow the same rule the global leaderboard always has: on a board that reaches past your own server, you show up as Anonymous unless you have turned cross-server visibility on in /level privacy β€” and the board tells you that is a choice you can make. Those two boards also now rank the wallet your server actually plays from, so they stop showing a list nobody can spend.

/economy history is fixed too. If you are in more than one Packet server it was mixing all of them into one list, so you could open it somewhere you had never played and see a page of somebody else's server's transactions. It now shows the coins for the server you are standing in.

Discord

See where your coins went

/economy history shows your own coin history β€” every bet, payout, reward and purchase, newest first. Each line tells you how much moved, what it was for, and how long ago, so you can finally answer "where did it all go" with something better than a guess.

Only you can see it. Your history stays private to you, and nobody else can page through it.

Discord

Video poker

Deal five cards, tap the ones worth keeping, and draw once. It is Jacks or Better, played off the paytable everyone already knows: a pair of jacks or better hands your bet back, and it climbs from there through two pair, trips, straights and flushes to a royal flush at over 800Γ—.

The table is printed under your cards every hand, so you can see exactly what each result pays before you decide what to hold β€” and every figure on it pays a little more than a real machine would, because Packet takes no cut here either. Walk away mid-hand and nothing is lost: the hand draws itself after a minute, and if the bot restarts your bet comes straight back.

Discord

The house takes no cut

Every game in the arcade now pays true odds. Coinflip pays a clean 2Γ—, dice pays each call's exact frequency out of the 36 rolls, and crash pays whatever your target is worth β€” no slice taken off the top of any of them. Two games keep a small edge because it comes from how the game itself works rather than a setting: roulette has its single zero, and in blackjack the dealer plays last.

Losses now do the work the cut used to. A share of every losing bet goes straight into the prize pools, so the money that leaves a round comes back as something worth chasing. You choose that share, and the new casino presets set it for you: Vault keeps coins scarce, Balanced is the recommended mix, Jackpot chase piles losses into one enormous pot, and Party keeps coins moving with frequent wins and a streak bonus that actually pays.

Win streaks got a real budget too. Set how much a hot streak may add, and your tiers pay exactly what you configured instead of being quietly trimmed to almost nothing.

Discord

Voice channels that appear on demand

Set up a voice hub and Packet keeps the room count right for you. Clone / overflow (the default): your hub channel stays a normal channel, and Packet always keeps one spare numbered channel ready (like "Lounge 1"), so there's a free spot as people pile in and the extras clean up when they empty. Personal: joining the hub gives each member their own channel with a control panel to rename it, set a user limit, lock it, permit or kick people, or hand it off. On demand: tie a category to a role, and members with that role run /voice create to spin up their own channel there β€” named how they like and gated to just the people you choose. However you run it, the extra channels are managed by Packet and never clutter your setup. Set it up under Configure β†’ Voice.

Discord

Get Packet updates in your server

Want to hear about new Packet features and changes without watching this page? Turn on Packet updates under Configure β†’ Packet updates, pick a channel, and Packet will post its announcements there β€” optionally pinging a role you choose (pair it with a Role Caller button so members opt in to the ping themselves). It's per server and off by default, so nothing shows up unless you ask for it, and you can turn it off any time.

Discord

Support tickets

Packet now does support tickets. Add a panel with a button; when a member clicks it, Packet opens a private channel just for them and your staff β€” the permissions are written for you, so a ticket can't accidentally leak to the whole server. Manage them from a real helpdesk console: set a priority, assign a ticket to a staff member, add tags, then filter, search, and sort to surface what needs you β€” tickets that have been waiting too long are flagged, and an "⏳ awaiting your reply" badge floats a ticket to the top the moment a member writes back and no one's answered yet, so nothing slips. Turn on priority ordering for a desk and Packet keeps its open ticket channels sorted right in Discord too β€” urgent at the top β€” so staff can triage top-down in the server, not just on the dashboard. Staff claim, close, and reply to a ticket right in Discord or from the dashboard (a reply posts in the ticket for the member to see β€” optionally under a single "Support" identity instead of individual staff names). Save canned responses and drop one into a reply in a click. Optional touches: a short questionnaire before opening, an inactivity auto-close, a per-member limit so no one can flood you, and an "archive, then delete after a set time" cleanup so closed tickets tidy themselves up. Give a ticket its own private voice channel too β€” either on demand (a "πŸ”Š Open voice" button in the ticket) or automatically for every ticket β€” joinable only by the opener and your staff, and removed when the ticket closes. Set it up under Configure β†’ Tickets. Run several servers? The Tickets hub in the top nav gathers the open tickets from every server you manage into one place β€” triage them all without hopping between servers, with analytics across your whole fleet: how big your backlog is, how many you've closed, how fast you first respond and how fast you resolve them (and whether that's speeding up), a daily opened-vs-closed trend, and which servers and desks carry the load. Turn on a satisfaction survey and Packet asks the member to rate their support 1–5 stars (with room for a comment) when their ticket closes β€” then your analytics show your CSAT score, a breakdown by staff member and by desk, and a review list of anyone who left a low rating. Turn on the conversation view for your server (Configure β†’ Tickets) and staff can open a ticket in the dashboard, read the whole thread right there, and reply without leaving the page β€” pulled live and never stored, so what you see is always current, and kept to ticket channels only for easy management and record-keeping.

Site

Your server list stays loaded

Packet now automatically refreshes its connection to Discord, so your list of servers keeps loading instead of failing after you've been signed in a while. If the connection ever does drop, there's a one-click "Reconnect Discord" button β€” no more logging out and back in.

Editor

AutoMod setup got a reference panel

The AutoMod section now has a "Reference & presets" panel. One-click presets set up the common jobs β€” block invite links, filter outside links while still allowing native GIFs, block a word list, profanity filtering, mention-spam protection β€” each ready to tweak. There are copy-and-edit snippets for building allow-lists (letting specific sites, IPs, or invites through), pattern examples, and a plain-language regex cheat-sheet. So setting up filters no longer means guessing at syntax.

Editor

Insert roles and channels from a list

The Configure page's "one per line" role and channel boxes β€” AutoMod exemptions, protected roles, and onboarding β€” now have an "Insert a role…" / "Insert a channel…" picker beside them. Pick from your server's real names instead of typing them by hand, so there are no typos and you don't have to remember exact names.

Moderation

Moderation now watches Discord's own actions

When someone bans, kicks, or times a member out through Discord's own menu β€” or Discord's AutoMod times a member out β€” Packet records it as a case too, so /mod history shows the full picture, not just the actions taken with /mod. Those actions also count toward the escalation ladder, so a repeat offender is handled automatically even when no moderator is around to run a command. If a member's messages repeatedly trip AutoMod in a short span, that's rolled up into a single strike too β€” so someone hammering blocked content still escalates (you choose how many blocks, over how many minutes). If you also use Packet's Logging feature, AutoMod's own timeouts and quarantines now show up in your log channel too. Turn "also track Discord's own actions" on or off, set the block thresholds, and choose how many days back the ladder counts, in Configure β†’ Moderation.

Moderation

Warn, mute, kick, and ban β€” with memory

Packet now has a full moderation toolkit. Use /mod warn, /mod mute, /mod kick, and /mod ban (plus /mod purge, /mod slowmode, and /mod unban) to handle trouble right in Discord β€” each action is DMed to the member with the reason and kept as a numbered case. /mod history shows a member's record, /mod case looks one up, and /mod pardon clears a warning. Set up an automatic escalation ladder β€” say, mute at 3 warnings, kick at 5 β€” and Packet applies it for you, while protected staff roles are never auto-actioned. Bans can be temporary and lift themselves. Turn it on in the dashboard's Configure β†’ Moderation section.

Editor

Channel names format themselves as you type

Discord lowercases text-channel names and turns spaces into dashes ("Choose your color" becomes choose-your-color). The visual editor now applies that format as you type, so the name you save is exactly the name Discord creates β€” and re-applying your blueprint updates that channel instead of making a duplicate. Voice, stage, and category names keep their capitals and spaces, just like in Discord.

Editor

Generate a server with AI in one message

The AI Blueprint page has a new Quick prompt: describe your server in a paragraph and get the whole blueprint back in a single reply β€” no back-and-forth, so it fits a limited or free AI model. The page also points you at the cheapest path when you're low on AI usage: apply a starter template, then use the Edit existing prompt to tweak it. And the prompts now know every Packet feature β€” including social alerts and activity logging β€” so the AI can set those up for you too.

Editor

Starter templates now set up Packet's features for you

Pick a starter and get a server that's ready to go β€” not just channels and roles, but Packet's features already turned on: self-serve role pickers, custom name colors, a welcome greeter, weekly backups, and spam/word filtering out of the box. The gaming, creator, study, and minimal starters each lean into what that kind of server needs β€” activity roles that group players by the game they're in, go-live and new-video alerts for creators, a daily goal check-in for study servers, community suggestion polls, and more. Everything stays editable after you apply, so a starter is a head start, not a cage.

Apply & safety

The role-position problem is caught before anything changes

If Packet's role sits too low in your server's role list, an apply used to get partway through and then stop when Discord refused to reorder roles. Packet now spots this up front: the preview refuses with the exact fix β€” drag the Packet role above every role it manages (the top of the list always works) β€” before a single change is made. The Administrator permission doesn't affect role order, so the drag is the real fix.

Apply & safety

Clear reasons when an apply can't finish

When an apply fails for something you can fix β€” like Packet's role sitting too low in Server Settings β†’ Roles, or a missing Manage permission β€” Packet now tells you exactly what happened and how to fix it, everywhere: in the slash-command reply, on your server's Status page when you come back later, and on the apply screen. No more bare "failed" with the reason lost once the live stream is gone.

Discord

See who did what β€” server activity logging

Packet can mirror your server's activity to a log channel and the dashboard. Turn on Logging in Configure to record joins and leaves, bans, kicks and timeouts, role, channel, emoji, webhook and server-setting changes, nickname edits, and AutoMod rule edits β€” attributed to who did it via the audit log β€” plus members using Packet's own features (role pickers, color picks, temporary roles, and more). Each log entry shows the person who did it as its author (the mod-log look) and spells out exactly what changed (renames, added or removed permissions, hierarchy, slowmode, and so on). A member's rapid multi-select picks collapse into one tidy entry, and your dashboard actions (apply a blueprint, take a snapshot) can post to the log channel too. Route each category to its own channel, exempt staff channels or roles, choose who each message posts as, set how long the dashboard keeps the history, and watch it all live on your server's Status page with a filter. No message content is ever logged.

Messages

Go-live & new-post alerts

Announce when a creator goes live or posts β€” your own channels or your favorite creators. Packet watches Twitch and Kick (live), YouTube uploads, Reddit, GitHub releases, Steam game updates, Bluesky, Mastodon, and any RSS/Atom feed, and posts to the channel you choose, exactly once per stream or post. Choose how it looks per alert: a link preview (Packet posts the link and lets Discord build its rich preview β€” the image and summary straight from the page, like posting the link yourself; best for videos, news, and posts) or a Packet card (a custom embed; best for live streams). Customize the message, ping a role, filter by game or title keyword, and set a cooldown β€” all included, no add-on. A Twitch or Kick watch can even give a member a "live" role while they're streaming. Set it up on the Configure page under Social alerts, send a test alert to preview it, and see the Guide for the full platform + variable list.

Discord

Send feedback right from Discord

Tell the team what's working (or not) without leaving Discord β€” run /packet feedback or tap Feedback on the welcome message, pick a category, and type your message. It lands in the same inbox as the dashboard's Feedback page, and we'll DM you if there's a follow-up.

Apply & safety

Smoother applies on Community servers

Adding an AutoMod rule (like mention-spam) now updates Discord's built-in one in place instead of erroring on the per-server limit, and switching a server off Community no longer fails on the welcome screen or onboarding.

Discord

Take a guided tour, right in your server

New to Packet? Run /packet start or /packet tutorial and Packet builds an in-depth tour inside your own server β€” a channel per feature with screenshots, the exact blueprint behind each one, live examples you can click (try the role and color pickers!), and previews of welcomes, scheduled posts, and more. Keep it visible to everyone or only to a role you choose, and remove the whole thing β€” demos and all β€” with one button when you're done.

Site

Personalize the look

Make Packet yours in Settings β†’ Appearance: pick an accent color the whole app follows, choose a living background β€” a hex light-field that can glow, pulse, or breathe in the color you pick β€” and set how solid the panels are so text stays easy to read.

Site

A more visual site

The homepage, Guide, Roadmap, Commands, and this page got an illustrated refresh, and the whole visual system follows the accent color you choose.

Site

A guide to every feature

A friendly Guide in the nav walks through everything Packet can do, plus the message variables you can use β€” like {user} and {memberCount} β€” in welcomes, scheduled posts, and more.

Roles

The Role Caller

Post a message where members click buttons (or pick from a dropdown) to add and remove their own roles. Use several pickers to split menus by topic, style them, and use your server's own custom emoji.

Roles

Auto-assign roles on join

Give every new member a starter role automatically.

Roles

Color roles

Offer a preset palette members pick from β€” arrange it, sort it by shade, and let it grow across multiple menus β€” or let members choose any custom name color. Packet keeps the bookkeeping tidy and places color roles where the color shows.

Roles

Activity roles

Auto-assign a hoisted role while a member is playing a game or using an app like Spotify, so the member list groups people by what they're doing.

Roles

Sticky & temporary roles

Restore a member's roles when they rejoin, and grant roles that automatically expire.

Roles

Role bands

Organize your roles into purpose groups β€” staff, color, activity, members β€” and keep them ordered correctly with one click.

Messages

Welcomes, goodbyes & ban notices

Greet members when they join, and post a message when they leave or are banned β€” plain text or a rich embed card.

Messages

A pinned welcome panel & welcome DMs

Keep a rules/welcome board pinned and in sync, and optionally DM new members when they join.

Messages

Scheduled messages

Post recurring announcements on a schedule β€” every few hours, or on set days and times in your timezone.

Messages

Embeds, variables & mentions everywhere

Drop in {user}, {server}, {memberCount}, and more; ping a role with @RoleName or link a channel with #channel-name β€” in welcomes, scheduled messages, and forum posts.

Forums

Set up a forum from Packet

Configure a forum end to end β€” tags, a default reaction, post guidelines, and a pinned (and locked) first post β€” with no manual Discord steps.

Forums

Community polls

Let Packet run an engagement loop: it opens polls of the top posts, announces the winner, can run a follow-up vote, and archives stale threads. Polls can run on a set day and time, with custom announcements and a one-click "run now."

Moderation

AutoMod in your blueprint

Manage Discord's native keyword, spam, profanity, and mention-spam filters from your blueprint β€” set triggers, actions, and exemptions.

Editor

A full visual editor

The Configure tab edits your roles, channels, categories, and permissions point-and-click β€” rename, add, remove, drag to reorder, collapse categories, and set both per-role permissions and per-channel and per-category overrides. A "pending changes" panel shows in plain English what your edits will do before you save.

Editor

AutoMod in the editor

Discord's AutoMod is editable point-and-click in Configure β€” add rules, choose their triggers and actions, set exempt roles and channels, and preview the change before you apply.

Editor

Onboarding in the editor

Set up Discord's "Customize Your Server" onboarding from Configure β€” choose the channels every new member starts with, and add question prompts that assign roles and unlock channels based on what each member picks.

Editor

Permission presets

Build reusable named permission sets right in the editor β€” pick the flags once, give the set a name, and reference it from any channel or role.

Editor

Build your whole server with AI

The AI Blueprint page hands you a copy-pasteable prompt for any AI chat β€” build a server from scratch or refine an existing one through a guided conversation. It sets up Packet's features too, and designs sensible channel permissions. Packet never sends anything to an AI itself β€” you choose the chat and paste the result back.

Editor

Author with confidence

The editor has autocomplete, inline validation, and a Reference sidebar with worked examples for every field. Snippets drop straight into the right place, and you can start from scratch, from a template, by pulling your live server in, or by pasting your own.

Editor

Templates, private & per-server

Save a working setup as a reusable starting point β€” scoped privately to you or shared with your server β€” and apply it whenever that look comes back around. Mirror a setup across servers you manage.

Apply & safety

See every change before it happens

Every apply opens on a plain-language summary β€” what gets created, renamed, moved, edited, reordered, or removed β€” and previews automatically before you commit. Watch the apply stream live, step by step, with timing for each. Nothing touches your server until you click Apply.

Apply & safety

Removed channels & roles are archived, not deleted

Your safety net by default β€” a removed channel or role is set aside, not destroyed, so nothing is lost by accident.

Apply & safety

A snapshot before every apply

Packet backs up your server before every apply, plus optional scheduled automatic backups that capture your whole server on a timer. Restore any snapshot if something looks wrong.

Apply & safety

Typed confirmation & a pause switch

A typed confirmation guards any destructive delete, and a pause switch stops applies cleanly during maintenance with a clear notice.

Apply & safety

Reliable applies

Applies hold up through tricky cases β€” name swaps, Community channels, duplicate channel names, and bot restarts β€” and Packet won't run two applies on one server at once.

Apply & safety

Restructure without losing message history

The Migrate panel pairs blueprint entries to your live channels, so renaming channels and reorganizing categories renames and reparents in place instead of delete-and-recreate β€” your messages stay put. Match blueprint roles to existing roles, or rebuild from scratch for a clean slate.

Discord

Packet in Discord

The same flows are available as slash commands in any channel where the bot has access β€” searchable dropdowns, a menu you can navigate, the same safety gates, and your apply's status shown right in Discord. The Commands page lists every command and who can run it.

Discord

Welcome screen & server widget

Set Discord's invite-time welcome screen and the embeddable server widget β€” with a copy-ready embed builder for your site.

Discord

More server settings

More server-level options β€” like safety-alert and system channels β€” are now part of the blueprint and apply cleanly.

Site

A polished, findable home

A refreshed landing page, About, and Roadmap; a site icon and rich link previews when you share a Packet link; a live "what Packet's doing" bot status; and a clear, clickable path through the workspace.

Site

Your data, your control

Export or delete the data Packet holds about you any time from Settings, and read the Terms and Privacy Policy linked in the footer.

Apply & safety

The foundation

Underneath it all: the blueprint β†’ diff β†’ snapshot β†’ apply engine, access scoped to your Discord role permissions, and safety checks before anything changes β€” with a snapshot to restore from if it doesn't go as planned.